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Devlog
v0.1.8 - Adding some art and animation
August 26, 2019
by
invinciblecat
Just chilling in my spaceship...
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v0.1.7 - Combat System
August 21, 2019
by
invinciblecat
Showing off the combat mechanic. Still needs some work but I am happy about it so far :) Join us on Discord here -> https://discord.gg/DUSMMkf...
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v.0.1.7 - Shield and Switch
August 20, 2019
by
invinciblecat
Watch for the enemy shields that prevent you from teleport where you want and use your teleport gun to interact with the environment. Join us on Discord to know more and share ideas -> https://discord...
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v.0.1.6 - Shield and Target
August 14, 2019
by
invinciblecat
I added a a shield to the player and you can now see what enemies you are targeting. What do you think? Want to get involved in the dev? Join us on Discord here -> https://discord.gg/DUSMMkf...
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v0.1.5 - Collect resources
August 13, 2019
by
invinciblecat
You can also use the teleport gun to collect resources! Want to get involved in the development of the game? Join our Discord server here -> https://discord.gg/DUSMMkf...
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v0.1.4 - float and destroy
August 12, 2019
by
invinciblecat
You can now use the teleport gun to destroy enemies that are in your way. Can't reach a platform? Jump and use the jetpack to get close enough to use your teleport gun! Want to get involved? Join our...
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v0.1.2 - NPC's and Vehicles
August 07, 2019
by
invinciblecat
I added simple NPC's and Spaceships. Spaceships looks fun but I don't think they add anything as it is more fun to just teleport everywhere! What do you think? Join our Discord if you want to get invo...
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v0.1.1 - Movement system
August 06, 2019
by
invinciblecat
Movement system is done! I am very happy with the result. You can stick to pretty much any surface! Now we need to figure out what the goal of the game is... Wanna be involved in the dev? Join us on D...
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v0.0.10 - Teleport Gun
August 02, 2019
by
invinciblecat
I added the teleport gun. Helps visualizing where you are going to teleport! Join us on Discord HERE and help us improve the game!...
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v0.0.9 - Walking on surfaces
August 01, 2019
by
invinciblecat
You can now walk on any type of surfaces. I still don't really know what the game will be about but I quite like this movement system! Join us on Discord HERE and lets find out what the game will...
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v0.0.8 - Getting back to the roots
July 30, 2019
by
invinciblecat
Sometimes you have to get back to the root of an idea to move forward. After being stuck, we decided to change few things. Here is the new movement mechanic! Join us on Discord HERE to help us shape t...
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v0.0.7 - New items and flow
July 26, 2019
by
invinciblecat
The levels are now built as the fight goes. You build a bit, shoot a bit and repeat. It really helps understanding how the level works as well as building your strategy as you go! I also introduced 3...
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v0.0.6 - Rules and Walls
July 24, 2019
by
invinciblecat
I changed a bit the rules for v0.0.6 1) Now there is rounds: you build a bit, then you shoot, and repeat. 2) New victory condition: player with the most points at the end of the rounds win. Score 1 po...
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v0.0.5 - Arenas
July 19, 2019
by
invinciblecat
Hit the switch to swap the gravity modifiers' types. We are going to create other types of arenas that will add an other gameplay layer. We are currently running a community brainstorming session to d...
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v0.0.4 - Building levels
July 19, 2019
by
invinciblecat
1
Players take turn building the level before trying to destroy the targets first! It adds a nice strategical layer to the game now as well as some fairness...
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v0.0.3 - Single player levels
July 19, 2019
by
invinciblecat
Limiting the amount of ammo you have to solve a puzzle was a good way to prevent the player from shooting randomly everywhere! via Gfycat...
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v0.0.2 - Limiting the shot frequency
July 16, 2019
by
invinciblecat
To limit the amount of shot frequency, I implemented a Player vs Player mode where you players can only move and shoot (once) on their turn:...
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v0.0.1 - Working on the core concept
July 16, 2019
by
invinciblecat
v0.0.1 featured one player with multiple targets to hit. The idea was mainly to work on the shooting mechanic: So far it is promising but we need to find a way to avoid this kind of shooting madness...
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We have a pitch!
July 16, 2019
by
invinciblecat
I submitted those 2 ideas: 1) Aim for your opponents while your projectiles are influenced by gravity modifiers 2) Manage a spaceship under the influence of surrounding planet’s gravity And you chos...
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Something about gravity
July 16, 2019
by
invinciblecat
You had the choice between: Change gravity to move Modify planets gravity Gravity changes over time And you chose... GRAVITY CHANGES OVER TIME I am now going to work on some unique twists and will sub...
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And the theme is...
July 16, 2019
by
invinciblecat
After few days of voting, you chose the theme: GRAVITY MANIPULATION I will take some time and will get back to you with few game ideas! To vote on the game ideas, join our Discord server...
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